iPhone Application Graveyard

Remembering the applications that Apple has killed


Description

In 2008, Apple opened the iPhone to application developers, making their phone/iPod/internet communicator into a platform.

However, Apple attached one giant string: Their own App Store is the only way to mass-distribute an application for the iPhone OS. You cannot sell or give away your application to the public, except through Apple.

There are only two other ways to distribute an iPhone app. One is to use Ad-Hoc Distribution, which Apple provides for beta-testing purposes. The problem with this is that if you try to mass-distribute your application this way, Apple will disable your ability to produce new Ad-Hoc releases of your app.

The other way is to release it for jailbroken iPhone and iPod touch devices. To “jailbreak” means to disable the device's built-in restrictions (including the one where it only runs software approved by Apple). This almost certainly voids the device's warranty, so you can't get support from Apple for it anymore; furthermore, Apple's OS updates usually cause problems on jailbroken devices, making it a hassle to continue receiving Apple's fixes.

For these reasons, most people will not jailbreak, limiting the size of that market.

So, when Apple bans an application from their App Store (especially an application that the developer was selling), they effectively kill the application. Dead. It has no practical future on the iPhone OS.

This page lists every application that Apple has killed, along with the reason that they stated for doing so, and what has happened to the app since.

This list is only for apps whose removal Apple was involved in. Another developer can threaten you on any platform, but on the iPhone platform, one party (Apple) controls the platform and can remove you for any reason. If that party isn't involved, that removal doesn't belong on this list.

For applications (specifically, games) whose developers pulled them under direct legal threat from another software developer, see Matt Burris' list of removed iPhone games. I'm not aware of a similar list for non-games.


Applications that Apple has killed

Name:NetShare
Price:$10
Developer:Nullriver
Released on:2008-07-31
Killed on:2008-07-31
Apple's reason:None given
App Store status:Dead
Name:BoxOffice
Price:Free
Developer:Cyrus Najmabadi/Metasyntactic
Released on:2008-07-06
Killed on:Early August, 2008
Apple's reason:Possible trademark conflict
App Store status:Reinstated 10 days later; currently available as Now Playing
Hat tip:mikey-san for the Ars link

The app was available briefly for jailbreak users, but that seems to have ended since Apple restored it to the App Store.

Name:I Am Rich
Price:$999
Developer:Armin Heinrich
Released on:2008-08-05
Killed on:2008-08-06
Apple's reason:None given
App Store status:Dead
Name:Slasher
Developer:Josef W. Wankerl
Released on:2008-08-06
Killed on:2008-08-07
Apple's reason:Objectionable
App Store status:Dead

For those who don't know what Slasher was: It showed a picture of a knife, and if you shook the device, it played a scream.

It came out during a wave of stabbings in the UK, so Apple may have been getting many complaints from people there. I think it's a heavy-handed response, though, to kill the app everywhere because of unfortunate timing in one country.

Name:Murderdrome
Developer:Infurious
Released on:Never released
Killed on:2008-08-25
Apple's reason:Content
App Store status:Dead
Hat tip:Found linked on Juggleware's blog post about Freedom Time's rejection

TechRadar UK interviewed PJ Holden, one of Murderdrome's developers. In the interview, Holden says that they would love to participate in a ratings sytem. I thought that the App Store already had one, but Holden says that the App Store only has it for games—it does not have one for books, nor for comic books.

The developers created a second comic book using the same engine. This one, named EyeCandy, is for children. Apple approved it, so it's available in the App Store now.

Name:Tris
Price:Free
Developer:Noah Witherspoon
Released on:2008-08-12 (that's when I downloaded it)
Killed on:2008-08-27
Apple's reason:Trademark claim by The Tetris Company
App Store status:Dead
Other availability:Available as open source

This is a special case, in that Apple isn't the villain here. Apparently, The Tetris Company contacted Apple and threatened some sort of legal action, and Apple contacted Witherspoon with the news, and Witherspoon responded by removing his own app.

Name:MailWrangler
Developer:Angelo DiNardi
Released on:Never approved
Killed on:2008-08-29
Apple's reason:“duplicates the functionality of the built-in iPhone application Mail without providing sufficient differentiation or added functionality, which will lead to user confusion.”
App Store status:Dead
Name:Pull My Finger
Developer:Sam Magdalein
Killed on:2008-09-04
Released on:2008-12-12
Apple's reason:Limited utility
App Store status:Available

This wasn't an app that they approved and later withdrew. I included it because it was one of the early news stories about Apple rejecting apps for taste.

Happily, Apple changed their minds and approved it, three months later.

Name:Podcaster
Developer:Almerica/Alex Sokirynsky
Released on:Never approved
Killed on:2008-09-11
Apple's reason:Duplicates the functionality of the Podcast section of iTunes
App Store status:Dead
Other availability:Available for jailbroken devices; previously-available web app still available
Hat tip:@janeylicious via email for telling me about its jailbreak availability

This was the first app whose reason for making headlines was Apple killing it for competing with one of Apple's own applications—in this case, the PC (Mac OS X and Windows) versions of iTunes. (Apple killed MailWrangler first, but it didn't make news until later because MailWrangler's developer waited before announcing it on his blog.)

For a while, Almerica continued to sell licenses using Ad-Hoc Distribution, but Apple withdrew his ability to do that. (Not surprising—Ad-Hoc Distribution, as I understand it, is intended for such things as beta testing, not full-scale distribution. Remember, the App Store is supposed to be the only way to mass-distribute an iPhone app.)

iPhone OS 2.2 introduced the ability to download podcasts inside the iTunes and Video apps on the device. Only Apple knows whether they were referring to this then-forthcoming feature, or decided to add it after seeing the reaction to their rejecting Podcaster.

Name:Freedom Time
Developer:Juggleware
Released on:Never approved
Killed on:2008-09-21
Apple's reason:“Defaming, demeaning, or attacking political figures…”
App Store status:Dead
Hat tip:Lukas Mathis via email

The application shows a pair of clocks, both analog and digital, counting down to the end of George W. Bush's Presidency. Below the digital clock, a caption reads “…till the end of an error!”. The analog clock features a caricature of Bush, whose arms are the hands of the clock.

After Apple rejected his app, the developer appealed to Steve Jobs by email. Jobs responded: “… I think this app will be offensive to roughly half our customers. What’s the point?”

Name:Shaker
Developer:Phunkware
Released on:2008-09-09
Killed on:2008-10-08
Apple's reason:Copyright infringement complaint from Tetris Company
App Store status:Dead
Hat tip:Eric Richie for the TUAW link and (by email) Tim Robertson for the link to his podcast

Tim Robertson interviewed one of the developers of Shaker for his MyMac.com podcast. He sent me the link to the episode, number 204; the interview starts at 24 minutes 35 seconds and runs for about 16½ minutes, and is followed by discussion among the panel without the developer present.

The most interesting thing about the Shaker case is that The Tetris Company apparently asserted copyright infringement, not trademark infringement (in the case of Tris, they'd asserted trademark infringement). On the one hand, this makes some sense, as the name “Shaker” bears no similarity at all to the trademark “Tetris”—asserting trademark infringement would be insane. On the other hand, considering the dramatically different themes, is The Tetris Company accusing Phunkware of burgling their code? I'm curious what part of Tetris the Tetris Company thinks Phunkware infringed the copyright on.

I strongly recommend that you listen to the full interview, as there are many other details that I'm leaving out for brevity.

Name:CastCatcher
Developer:return7
Released on:2008-09-11
Killed on:2008-11-06
Apple's reason:“it is transferring excessive volumes of data over the cellular network”
App Store status:Apple approved it on 2008-11-17; the app is now both available and current.
Hat tip:Jonathan Rentzsch

Note that 1.3 is the first version Apple's rejected. Apple approved all three previous versions; in fact, 1.2 was still available even after Apple had rejected 1.3.

My guess is that either Apple will go “oh yeah, it's a radio app; of course it uses lots of bandwidth” and approve it, or they'll reveal to the developers that the app is using too much data even for a radio app because of a bug in 1.3, and that Apple will eventually approve 1.3 or a fixed version of it. Yup. I don't know which happened, but they've now approved 1.3.

Name:0870
Developer:Simon Maddox
Released on:Never approved
Killed on:2008-11-12
Apple's reason:Attempts to “circumvent carrier features and policies”
App Store status:Dead
Other availability:The developer says “If you’d like a copy, let me know.”, but does not say whether he's using Ad-Hoc Distribution or some other means.
Hat tip:Mike Ash via Jens Ayton, and Paul Kafasis by email

According to the developer in his blog post announcing the rejection, some companies offer non-geographic phone numbers as a way to reduce costs to callers (and, according to the Wikipedia article, provide a number that isn't tied to the location of the phone it's connected to), but some mobile-phone service providers actually charge more for such calls.

The app queries a website called SayNoTo0870.com, which provides alternative (geographic) numbers for the non-geographic numbers, so that callers using such mobile carriers can avoid the extra charges.

Name:Peeps
Developer:Plausible Labs
Killed on:2008-12-12
Released on:2008-12-21
Apple's reason:“usage of a non-public API” (CoverFlow)
App Store status:Available
Hat tip:John Gruber, who posted a link to Landon Fuller's blog post on the Daring Fireball Linked List

I don't normally list apps that Apple rejects for using private APIs, because (as Apple points out in the rejection letter that Fuller quotes) the SDK agreement expressly prohibits it, and it's a perfectly reasonable (and objective) thing to prohibit. As Fuller puts it, code that uses private APIs is “time-bomb code” (because Apple could change or remove the private API at any time).

The reason I'm listing Peeps is that, according to Fuller, Peeps doesn't use private APIs. Plausible Labs created their own clean-room implementation of CoverFlow; Fuller links to a QuickTime movie of it in a demo mode (showing the construction of one cover).

If Peeps really does use Plausible Labs' own implementation of CoverFlow (and I have no reason to doubt that at this point), it suggests that whoever reviewed Peeps simply assumed that it uses Apple's implementation (which is behind a private API), instead of actually checking whether it does or not.

In an ironic twist, another post of Fuller's notes that another application, Safari Bookbag, does use the same private API that Apple accused Plausible Labs of using. Whoever reviewed Bookbag did not catch this, and it's still available as of 2008-12-21. (Update 2008-12-24: Safari Bookbag 1.3 is now available, and now uses Fuller's implementation.)

Nine days after Fuller's blog post (and an unknown amount of time after his support request with Apple), Apple approved Peeps.

Name:Obama!
Developer:TootSweet
Released on:Never approved
Killed on:Sometime between 2008-12-07 and ---13
Apple's reason:“ridicules public figures”
App Store status:Dead, at least temporarily
Hat tip:Tim Burks (the developer) on Twitter (first tweet, second tweet)
Name:Knife Music
Developer:David Carnoy (book author) and Alexandru Brie (software author)
Released on:Never approved
Killed on:2008-12-22
Apple's reason:“contains objectionable content”
App Store status:Dead
Hat tip:Daring Fireball Linked List

The content in question is one character's retelling of another character's sexual encounter, including a quote from the involved character who used the third word on George Carlin's original list twice.

So far, I haven't even seen any indication that the novel directly visits the sex scene in question—otherwise, wouldn't Apple have rejected the novel for that? Instead, the novel presents one character's recounting of the sex scene, including the quote containing the two F-bombs. I've also seen no indication that there are any other, more explicit sex scenes elsewhere in the story.

That makes the rejection puzzling, because iTunes carries plenty of content far more explicit than this. Carnoy points out several examples in NewsFactor's article: Rap in the Music Store, R-rated movies in the Movie Store, and audiobooks at least as explicit as his own novel. And if you were to make a movie that contained this scene, the MPAA wouldh rate it R, solely for the two F-words (the limit for PG-13 is 1).

What iTunes really needs is a rating system.


The morgue

For each of these apps, I want to create a full Graveyard entry, but I don't have enough information about the rejection to do that. Please send me links to articles on the web about these apps!


Corrections and additions

If I get something wrong, or if I missed an app, or if Apple kills another one, please let me know. My email address is on the front page of my website.


2008-10-09 http://boredzo.org/killed-iphone-apps
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